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Aladdin games disney
Aladdin games disney






aladdin games disney
  1. ALADDIN GAMES DISNEY MOVIE
  2. ALADDIN GAMES DISNEY SERIES

Upon accessing this menu, players are greeted by the head of David Perry.

  • A cheat allows access to a cheat menu, featuring invincibility and a level select.
  • (AMF is the format used by Otto Chrons' Digital Sound and Music Interface, or DSMI) AMF files, a digital module format similar to.
  • Aladdin had digital music throughout the game, using.
  • Additionally, in that level Sebastian (From Disney's the Little Mermaid) can be seen in the background in chains.
  • In the level where Aladdin has to escape from the Palace Dungeon, some skulls in the background have Mickey Mouse ears.
  • A Goofy totem pole also provides power-ups.
  • A Sega Mega Drive can be seen in the background of the "Inside the Lamp" level.
  • By positioning himself and pressing up, Aladdin 'wears' the ears and earns extra lives.
  • A pair of Mickey Mouse ears can be found hanging on a clothesline in The Desert.
  • The apples used up a limited supply of ammunition and were useful for distractions and for stunning enemies, but did not do much damage. The three fire buttons were assigned to three actions for Aladdin: throwing an apple, jumping, and swinging his scimitar.
  • Jafar's Palace: the final battle with Jafar (who like in the movie, becomes a cobra).
  • The level includes a boss fight with Iago.
  • Sultan's Palace: Aladdin goes through the palace.
  • aladdin games disney

  • Inside the Lamp: a surreal world inspired by the "Friend Like Me" musical.
  • Rug Ride: the last part of the escape, riding on the Magic Carpet.
  • The Escape: the Cave is collapsing, and Aladdin fights through it.
  • Cave of Wonders: Aladdin goes through the Cave of Wonders in search for the Magic Lamp.
  • Sultan's Dungeon: Aladdin fights his way out of the prison, although it is only a short part of the film.
  • Agrabah Rooftops: Aladdin gets the other half of the beetle jewel fighting with Gazeem (the thief featured in Aladdin's beginning).
  • The Desert: set in the Cave of Wonders desert, where Aladdin must find half of the beetle jewel that opens the way to the cave.
  • aladdin games disney

    Agrabah Market: Aladdin fights guards in the market, in a level based on the "One Jump Ahead" scene in the film.In Abu's bonus round, the player controls the little monkey and has to catch bonus items that fall from the sky, without touching any of the unwanted objects like rocks and pots. The Genie bonus round is a game of luck played for apples, gems or extra lives. Finding Genie or Abu icons enables bonus rounds. Next to apples, Aladdin can also collect gems which can be traded for lives and continues with merchants. He can defend himself with his sword or by throwing apples. The Sultan's guards and also animals of the desert want to hinder Aladdin in his way. The player controls Aladdin, who must make his way through several levels based on locations from the movie: from the streets and rooftops of Agrabah, the Cave of Wonders and the Sultan's dungeon to the final confrontation in Grand Vizier Jafar's palace. Several levels were very different, including one level where Aladdin must escape from the Cave of Wonders on Carpet and another where he must jump across the Agrabah's rooftops. The game mostly involves killing enemies with basic swordplay and jumping across ledges. The process successfully compressed the data from the animator's drawings into the limited processing capacity of the Sega Mega Drive. This was achieved by use of the "Digicel" process - developed at Virgin Interactive by David Perry, Andy Astor, Mike Dietz, Andy Luckey and Dr.

    ALADDIN GAMES DISNEY SERIES

    It should be unsurprising, therefore, that the series of Disney games on the Genesis in the early 1990s capture the mood of classic Disney animation better than any before or since.

    aladdin games disney

    Unlike the SNES version, the Genesis version was worked on by Disney animators under the supervision of Virgin's Animation Producer Andy Luckey and Virgin animators Mike Dietz and Ian Freedman. Griffin at the request of Virgin's audio director, Tommy Tallarico, who did the Genesis instruments and incidental transition music.

    ALADDIN GAMES DISNEY MOVIE

    Five original compositions and five arrangements from the movie were composed by Donald S. The platformer had remarkably fluid graphics for the time through the use of cel animation. Aladdin is game for the Sega Genesis designed by Virgin released in 1993, based on the Disney film Aladdin.








    Aladdin games disney